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 maj decembre (in inglich' et ensuite en fr)

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Darknaut
Pelinora
seijichou
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seijichou
Demi Dieu (Déesse)
seijichou


Masculin Nombre de messages : 1418
Age : 45
Localisation : here and there
Date d'inscription : 07/02/2006

maj decembre (in inglich' et ensuite en fr) Empty
MessageSujet: maj decembre (in inglich' et ensuite en fr)   maj decembre (in inglich' et ensuite en fr) EmptyJeu 27 Nov - 16:31

Citation :
All info credited to "Elmer the Pointy" ( http://www.jpbutton.com )

new mini-expansions to be released ( http://www.playonline.com/ff11us/addon/ )

"A crystalline prophecy", "A Shantotto ascession" and "A Moogle Kupo d'etat"

new AFv2 for dnc & sch + cat2 merits



from the official blog ( http://blog.square-enix.com/ff11/ ):



Citation :

The Adventure Continues With Three All-New FINAL FANTASY XI Expansion Chapters!
*Available for online purchase only

http://www.playonline.com/ff11us/addon/
http://www.playonline.com/ff11fr/addon/
http://www.playonline.com/ff11de/addon/

■Masato Kato, who oversaw the original plot conception on FINAL FANTASY XI from initial release up through the Rise of the Zilart expansion, will also play a key role in the creation of this new series of installments.
■The first installment, A Crystalline Prophecy – Ode of Life Bestowing, is slated for release for all languages and platforms in Spring of next year. Subsequent installments will then follow, being released in intervals of every few months.
These expansions packages will only be available through online purchase via PlayOnline. The projected cost for each installment is around $10.00.

Unlike its predecessors, such as Treasures of Aht Urghan and Wings of the Goddess, this original series of expansion packages will be distributed exclusively as online add-ons. Players may rest assured, however, that version updates for the Wings of the Goddess expansion will still continue for some time. Concurrent with the regular version updates, the new expansions are being developed as a with a “novelette” approach. Indeed, a separate development team has been established specifically for these new expansions.

Additional Scenarios?
Up until now, expansion packs have generally been developed from a perspective of “lateral expansion,” focusing namely on the introduction of new areas. These three new expansions, however, will deepen the storylines running through pre-existing areas by ushering in all-new plots and intrigues. While not necessarily containing as much content as traditional expansions, these episodic scenarios are designed to take anywhere from one to two months to complete.


Target Levels?
Though the quests can easily be started by a solo player somewhere in the vicinity of level 30, they will tend to become more difficult as the storyline progresses. By the end, completion of the quests will likely require a party of level 75 characters, with the rewards being geared towards high-level players as well.
Players can engage in these new storylines simultaneously with any of the missions from preceding expansions without conflict.


and more interesting:

Citation :

The Second Scenario!

http://blog.square-enix.com/ff11/2008/11/post_300.html

■Version Update Plans (cont.)
“Fields of Valor”
Fields of Valor is a new in-game system which has been a long time in the coming. By using an item called a “Field Manual” near outposts or in close vicinity to cities, players may undertake quests to fell a designated number of certain beasts. Completion of these hunting quests will net players experience points. This may prove the perfect small-scale endeavor for players waiting for a party invite, or mayhap on those occasions when you might not have quite enough time to join a leveling party, but still want to spend a little time having fun.
※Please not that monsters must yield experience in order to be constitute confirmed kills.
※Fields of Valor quests may be flagged once per Vana’diel day—a relatively short waiting period compared to other in-game events.

【Treasure Caskets】
Following the conclusion of combat, a “Treasure Casket” will appear to bring a little bit of cheer to the hunt-weary adventurer.
These treasure caskets may contain two types of rewards: temporary items and regular items. The goods which players receive will differ according to the area they are in, but for the most part will consist of items such as medicines to aid them in battle, and, for the luckiest of souls, exclusive gear which can only be obtained on the hunt!
The two in-game systems detailed above will be introduced in the December version update, and do not require the installation of any expansion packs. They will subsequently be built upon and eventually move into other areas as well, with precedence being given to public favorites.

Scholars and Dancers Rejoice!
The next version update will also see the introduction of Group 2 merit point abilities for the scholar and dancer jobs. While Fan Festival 2008 in Japan will proudly play host to the unveiling of the scholar’s new enhanced abilities, a tight lid will be kept on the dancer’s secrets until the American Fan Festival, slated for early December.

Altruism
Light Arts Stratagem (requires two charges).
Increases the accuracy of your next white magic spell.

Focalization
Dark Arts Stratagem (requires two charges).
Increases the accuracy of your next black magic spell.

Tranquility
Light Arts Stratagem (requires two charges).
Your next white magic spell will generate less enmity.

Equanimity
Dark Arts Stratagem (requires two charges).
Your next black magic spell will generate less enmity.


Enlightenment
Optimizes both white and black magic capabilities and allows access to both addenda for your next spell. Recast: 10min.

Stormsurge
Storm-type spells grant a bonus to attributes associated with their element.
Initial bonus value: +3.



The scholar and dancer relic attire sets will also make their way to Vana’diel this winter!
Naturally, players will have to venture into the Dynamis areas should they hope to acquire them. Happy hunting!


【Wedding Bells!】
The spiffy wedding duds you have long been waiting for have finally arrived!
Much like the wedding dress, this new formalwear will be made available for purchase at the price of 50,000 gil when applying for a wedding. For those old romantics who desire to hold their matrimonial rites in the Vana’diel of the past, the same apparel will be available from a special NPC who will be servicing players for a limited time only. And for those hands-on types out there, synthesis recipes will also be implemented.


【Opinions from the Online Community】
“There was certainly an outpouring of voices claiming the Glory Crown was a dud…
I can assure you it’s quite real.”
- Takeda Kenzo, Battle Team

Truth be told, the crown indeed possesses a hidden effect.
Namely, when a player receives Sanction while wearing the Glory Crown, they will receive the effect of an additional +1 Imperial defense bonus.
The Imperial defense rating, usually calculated by the number of successful defenses of the capital, is beneficial to players as it has a direct influence on the amount of experience points gained by defeating enemies, and also grants bonuses such as prolonged food effects.
However, players should be aware that when determining Sanction effects, an Imperial defense rating of 8 is the maximum allowed for, and any number beyond this will afford no additional bonuses.

“I think the Tidal Talisman is one of the coolest looking pieces of gear out there.”
- Hiromichi Tanaka, Producer
When Mr. Tanaka first approached the graphic design team, he expounded his vision of a “brilliant pendant to grace the necks of all adventurers everywhere, be they in string bikinis or surf shorts.” And yet due to some unforgivable miscommunication somewhere along the line, the end product was a luxurious long-coat seemingly tailor-made for high-end players.
The original prototype was something along the lines of… (image)
But, being nothing more than a complimentary in-game bauble accompanying the actual merchandise, it was finally decided upon to create a modest, understated piece of Level 1 gear that players wouldn’t necessarily drool over. Even the enchantment was intentionally made a bit tongue-in-cheek so as not to be something players would feel absolutely compelled to have.
But, we just can’t seem to part with the original design. Maybe we’ll hang onto these graphics and reuse them for a high-end piece of gear sometime in the future…

and for finishers for this post

Citation :

The First Scenario!

The First Scenario!

http://blog.square-enix.com/ff11/2008/11/post_298.html

■Version Update Plans
・When a Level Sync designee levels up, party members will no longer lose the effects of beneficial statuses such as Protect, nor will they lose their TP. Charmed pets will also no longer be released, even if they are of a level higher than the player controlling them. In addition, “evasion,” “enmity,” and “HP/MP recovered while healing” will be added to the list of equipment attributes which will remain active and be adjusted by the Level Sync system. While keeping both the gear for certain level ranges and their attributes in mind, we plan to continue to carry out modifications to make both Level Sync and level-restricted areas as smooth and enjoyable as possible.

・New Starlight Celebration Items (image)

・Wings of the Goddess Missions
(image)
(image)
Further details will be revealed via Topics on the official FINAL FANTASY XI site.
Keep an eye out!

・The Mysterious Young Beauty (image)
It certainly looks to be that fiery lass around which the Wings of the Goddess missions are revolving, but something seems…different.

■Delve into Business with the Moblin Maze Mongers!

・”Moblin Maze Mongers” is the official, final product of the work-in-progress introduced at last year’s Fan Festival under the provisional moniker, “Private Dungeon.”

Outline)
The sole premise behind the development of M.M.M. was a to fashion a system defined by the ability for anywhere from one to six players to engage in relatively laidback gameplay.
In keeping with several of the pre-existing themes of Vana’diel, we decided to implement the system as a series of labyrinths run by Moblins for adventurers to explore. Let the spelunking begin!

Flow)
・First, the players themselves determine the rules for their maze. Once these rules are in place and the proper preparations made, it’s down into the maze! Should players prove fortuitous enough to clear their maze, their efforts will not go unrewarded.
Designed to accommodate both inexperienced newcomers and seasoned veterans alike, maze options will cover a wide spectrum of possibilities, while at the same time maintaining an easy-to-grasp simplicity.

Rules)
There are two main categories of items which are utilized in the new M.M.M. system.
The first of these are “Maze Tabulae.” These are best thought of as a kind of game board. By placing various pieces, described below, on this board, players will determine the specific nature of their maze.

The second category of items is comprised of “Maze Vouchers” and “Maze Runes.” These will be used by players to set the rules and arrange the interior of the maze.
The vouchers determine what type of adventuring the player will undertake. For example, it may be an all-out brawl against a large number of foes, or overcoming obstacles through skillful acts of synthesis, etc. The runes, then, will function to set up and populate the maze in accordance with the rules laid forth by the vouchers. This includes, but is not limited to, such details as the type of enemies that will be faced and their degree of difficulty, the location of objects throughout the maze, the imposition of further rules and regulations, and so on.

Maze Vouchers & Maze Runes)
(image) If the Maze Tabula represents the game board, then the Maze Vouchers and Maze Runes can fittingly be thought of as the game pieces. By arranging these on the tabula, players will determine the rules and layout of their mazes. When designing their mazes, players will have to take into account that certain pieces are specific to certain maze configurations. For example… (image)


Procuring Items)
To start with, the Moblins will furnish players with a beginner’s set. At present, the idea is for players to obtain other tabulae, vouchers, and runes as rewards for their maze escapades, with even further items possibly becoming available in the future at public events such as Fan Festival or in-game seasonal events.

There’s More!)
In addition to all of this, the M.M.M. system will also allow players to share their maze creations with one another. Although a restriction will be imposed limiting the number of uses, players will be able to obtain these “third-party” tabulae from a mediator NPC. The rewards available will be directly affected by the rules and degree of difficulty in play, so be sure and try your hand at as many variations as possible!

Myriad Uses)
Just like fighting enemies virtually anywhere else in Vana’diel, combat within the maze depths will yield both experience points and skillups. There is also the possibility of increasing your crafting skills, should the theme of the maze be based on synthesis. Capable of accommodating players up to a crafting skill of 60, it may be just the right venue for you and a friend to practice your handiwork.

Rewards and Remuneration)
Clearing a maze will yield two types of rewards: treasure chests and M.M.M.-specific points. Within the chests, players can expect to find any of a variety of equipment and M.M.M.-related items. Also, amassing M.M.M. points will allow players to purchase other M.M.M. pieces. There are even designs to introduce gear which can only be obtained by braving the mazes!
(image)


Dernière édition par seijichou le Ven 28 Nov - 18:14, édité 1 fois
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Pelinora
Posteur un jour, posteur toujours
Pelinora


Nombre de messages : 545
Localisation : Québec
Date d'inscription : 03/05/2006

maj decembre (in inglich' et ensuite en fr) Empty
MessageSujet: Re: maj decembre (in inglich' et ensuite en fr)   maj decembre (in inglich' et ensuite en fr) EmptyJeu 27 Nov - 17:08

Wow, encore plus d'events pour remplir encore plus votre semaine de jeu !!! Wink

Je vous envie !! lol!
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Darknaut
Prince(sse) du post
Darknaut


Masculin Nombre de messages : 338
Age : 38
Localisation : Toulouse
Date d'inscription : 28/12/2006

maj decembre (in inglich' et ensuite en fr) Empty
MessageSujet: Re: maj decembre (in inglich' et ensuite en fr)   maj decembre (in inglich' et ensuite en fr) EmptyJeu 27 Nov - 17:16

Pelinora a écrit:
Wow, encore plus d'events pour remplir encore plus votre semaine de jeu !!! Wink

Je vous envie !! lol!

Oh Shit ! Encore plus d'event pour finir no-life en puissance .... et tu nous envie ?

OMG affraid
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Pelinora
Posteur un jour, posteur toujours
Pelinora


Nombre de messages : 545
Localisation : Québec
Date d'inscription : 03/05/2006

maj decembre (in inglich' et ensuite en fr) Empty
MessageSujet: Re: maj decembre (in inglich' et ensuite en fr)   maj decembre (in inglich' et ensuite en fr) EmptyJeu 27 Nov - 17:28

C'était ironique lollllll
J'ai jamais fait un seul Dyna, je sais même pas de quoi ça a l'air alors tu peux imaginer !!! Wink

Je suis juste intéressée par les nouvelles suite d'histoire et après, je vais me tourner vers Aion surement. Very Happy
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Thalyon
Posteur professionnel(le)
Thalyon


Masculin Nombre de messages : 90
Age : 43
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Date d'inscription : 14/12/2007

maj decembre (in inglich' et ensuite en fr) Empty
MessageSujet: Re: maj decembre (in inglich' et ensuite en fr)   maj decembre (in inglich' et ensuite en fr) EmptyJeu 27 Nov - 18:07

AHAHAHAHA

Je vous le dis on est tous foutu lol

Ils vont nous sortir des set d'armure qui vont devenir des alternatives à des truc qu'on aura galérer à avoir lol
Déja qu'on a pas tout ce qu'on veut en ZNM - Limbus Dyna Salvage Nyzul lol, et la ils vont encore nous faire baver mais merde lol qu'est ce que c'est que ce jeu ?????

On s'en sortira pas ^^
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Onimenozen
Oscar du meilleur film
Onimenozen


Masculin Nombre de messages : 498
Age : 45
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Date d'inscription : 08/02/2006

maj decembre (in inglich' et ensuite en fr) Empty
MessageSujet: Re: maj decembre (in inglich' et ensuite en fr)   maj decembre (in inglich' et ensuite en fr) EmptyJeu 27 Nov - 19:31

coucou tout le monde cat

Encore une nouvelle tentative de SE pour eviter que les serveurs deviennent desert ....

je vous souhaite une bonne chasse au item Wink
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seijichou
Demi Dieu (Déesse)
seijichou


Masculin Nombre de messages : 1418
Age : 45
Localisation : here and there
Date d'inscription : 07/02/2006

maj decembre (in inglich' et ensuite en fr) Empty
MessageSujet: Re: maj decembre (in inglich' et ensuite en fr)   maj decembre (in inglich' et ensuite en fr) EmptyVen 28 Nov - 18:14

Citation :
Le "Sentier de la bravoure", jouable même en solo !
(28.11.2008)

Un nouveau passe-temps pouvant être apprécié en toute aise, que ce soit en solo ou en équipe, bientôt disponible dans Vana’diel !
Nous prévoyons d’inclure dans la prochaine mise à jour un nouveau système intitulé le "Sentier de la bravoure".

Citation :
Le concept :

N’avez-vous jamais eu envie d’un "divertissement pouvant être apprécié en toute aise" entre deux aventures ou lorsque quelques amis ou camarades de linkshell sont réunis ?
C’est exactement ce qu’est le "Sentier de la bravoure", un passe-temps que nous allons introduire lors de la prochaine mise à jour et que vous pourrez apprécier simplement tout en relevant des défis...
Voilà ce que nous avons cherché à créer en développant le "Sentier de la bravoure".

Le principe :

Plusieurs programmes d’entraînement vous seront proposés lorsque vous examinerez un manuel de combat (Field Manual) présent dans une partie des zones de jeu. Il vous sera demandé d’abattre certains monstres en fonction du programme que vous aurez choisi de suivre. L’objectif sera atteint quand vous aurez vaincu le nombre d’ennemis requis.
Il est bien sûr possible de jouer seul, mais vous pouvez aussi relever le défi à plusieurs en formant une équipe avec des joueurs ayant choisi le même programme d’entraînement.

Les récompenses :

En finissant un programme d’entraînement, vous obtiendrez des points d’expérience, un montant équivalent en gils ainsi que des points spécifiques au "Sentier de la bravoure". Ces derniers vous permettront de profiter de services pratiques dans vos aventures.
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Arch
Prince(sse) du post
Arch


Masculin Nombre de messages : 310
Age : 44
Localisation : Bordeaux
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maj decembre (in inglich' et ensuite en fr) Empty
MessageSujet: Re: maj decembre (in inglich' et ensuite en fr)   maj decembre (in inglich' et ensuite en fr) EmptyLun 1 Déc - 14:31

Citation :
maj decembre (in inglich' et ensuite en fr)

je viens de comprendre que "inglich" c'etait pour "english". Smile
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Luxxion
The man with the Bonnet
The man with the Bonnet
Luxxion


Masculin Nombre de messages : 2945
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maj decembre (in inglich' et ensuite en fr) Empty
MessageSujet: Re: maj decembre (in inglich' et ensuite en fr)   maj decembre (in inglich' et ensuite en fr) EmptyLun 1 Déc - 19:02

Arch a écrit:
Citation :
maj decembre (in inglich' et ensuite en fr)

je viens de comprendre que "inglich" c'etait pour "english". Smile

toi aussi tu croyais que ca avait a voir avec "glitch" genre faille/defaut en anglais? moi aussi ca m'a perturbe pendant un moment...
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seijichou
Demi Dieu (Déesse)
seijichou


Masculin Nombre de messages : 1418
Age : 45
Localisation : here and there
Date d'inscription : 07/02/2006

maj decembre (in inglich' et ensuite en fr) Empty
MessageSujet: Re: maj decembre (in inglich' et ensuite en fr)   maj decembre (in inglich' et ensuite en fr) EmptyMar 2 Déc - 15:57

Citation :
"Treasure Casket" : des trésors pleins de surprises ! (02.12.2008)

Retrouvez dans vos aventures de tous les jours l’excitation que crée l’apparition soudaine d'un coffre au trésor !
Dans la prochaine mise à jour, nous prévoyons d'ajouter des coffres appelés "Treasure Caskets" qui apparaîtront aléatoirement dans certaines zones lorsque des monstres seront vaincus.

Cliquez ici pour en savoir plus.
==>
Citation :

Message de l'équipe de développement :
"Treasure Casket" : des trésors pleins de surprises ! (02.12.2008)

Retrouvez dans vos aventures de tous les jours l’excitation que crée l’apparition soudaine d'un coffre au trésor !
Dans la prochaine mise à jour, nous prévoyons d'ajouter des coffres appelés "Treasure Caskets" qui apparaîtront aléatoirement dans certaines zones lorsque des monstres seront vaincus.

Conditions d’apparition :

Les "Treasure Caskets" apparaissent de temps en temps lorsqu’un monstre est abattu dans une partie des zones du jeu (*).
* Les zones ajoutées avec les extensions "Rise of the Zilart" et suivantes ne sont pas concernées.

Ouverture des coffres :

Les "Treasure Caskets" se composent de deux catégories, ceux verrouillés et ceux sans serrure. Le contenu de ces derniers peut-être obtenu facilement, mais les "Treasure Casket" verrouillés nécessitent un code pour être ouverts. Il est possible d’obtenir des indices pour découvrir le chiffre servant de code en examinant ces "Treasure Caskets".

Contenu des coffres :

Les "Treasure Caskets" sans verrous contiennent des objets temporaires utiles aux combats. Les "Treasure Caskets" verrouillés permettent, eux, d’acquérir des objets et des équipements dont certains ne peuvent être obtenus ailleurs !

Attendez-vous donc à tout lorsque vous découvrirez et ouvrirez un "Treasure Casket" !
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